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Teaching with Games. Formative Gaming in Religion, Philosophy and Ethics

Issue 19 (2023)

Teaching with Games. Formative Gaming in Religion, Philosophy and Ethics

AUTHOR(S)

Raffety, et al.

ABSTRACT

Introduction to the Special Issue by Tim Hutchings, 1
A Case Study of Teaching Complex Skills in Philosophy Through Games. Are You Flourishing? by Karl Egerton, 19
Ma Nishtana: What is Jewish About Jewish Games? by Jessica Hammer, Gabrielle Rabinowitz and Ben Bisogno, 52
Re-Imagining Christian Education Through Neurodivergent Fellowship, Play, and Leadership in Online Videogaming by Erin Raffety and Maria Insa-Iglesias, 80
“This is a Zombie Apocalypse – it’s an Entirely Different Situation.” Teachers’ Deductive and Inductive Framing of Digital Games in Ethics Education by Tobias Staaby, 115
Triple Fun! Pedagogy, Play, and Parent Involvement in Religion-Based Games by Arwa Hussain, 144
The Aetherlight. A Case Study of the Formational Potential of a Game by Philippa Isom, 158
Playing to Grow. Roundtable Interview on Games, Education, and Character by Owen Gottlieb, Matthew Farber and Paul Darvasi, 178

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